Thursday, September 16, 2010

Battle for Salvation Raffle Army Part III

So it's been awhile since I updated the blog about the army. I've been really busy with renovating a new commercial location for my martial arts school. Renovation work really sucks cause by the time I'm out the door to start working to coming home, it ends up being a long 12 hour day of hard manual labor. Trying to sit and paint for a few minutes can be tough as I start dozing off, but I WILL finish this army for the tournament.

Anyways, back to the army. So I ended up adding a Baal Predator to the army, just need to put some tracks on it. I believe that a club member has some marines he is willing to donate, but I will finish this army as it stands before starting the other unit. There isn't actually alot of work left, just alot of detail work such as highlighting and freehand chapter markings. After that the models need to be based and then it should be finished.


Sorry for this dark pic, but on the left is the Baal Predator that I just added. You can also see the other two Rhino/Razorback vehicles and the 3 Dreadnoughts


Here are the 2 assault squads with base coat painted on.

The tactical squad all done with highlights and shadow, plus line highlight. All that is left is the freehand work and painting the minor details.

This is the assault marine test piece that I did with the highlight and shadow blending. Next step is to do line highlighting for the black and it should be done (other than details).
More to come as I find time to finish this army within the next week and a half!

Saturday, September 4, 2010

Battle for Salvation Raffle Army Part II

So I decided to go ahead and add a couple of more units to the army. I think it is a sizable army and is quite large for a raffle army. Anyhow, I ended up throwing in the following:

1. Chaplain with a jump pack
2. 5 Man assault squad with jump packs
3. 5 Man assault squad without jump packs
4. 2 Sanguinary Priests to go with each of the assault squads
5. 1 Dreadnought with multi melta and close combat arm

Overall, I think I am going to convert the predators into a razorback and a rhino so that the assault squad can go along with the razorback and the tactical squad can go with the rhino. I may end up throwing in another tank, possibly a Baal class predator. I really wish there was a drop pod for one of the dreadnoughts though. I'll have to see if anyone is willing to donate one. Plus I think I will be working on a special project on the side, which will be revealed on the last day before the tournment. Keep a watch out for further progress of this army.

BTW, if you haven't realized by now, this army is being painted as FLESH TEARERS, the beasts of the bloodline of Sanguinius :)


Chaplain with jump pack


Assault squad with jump packs accompanied by a Sanguinary Priest with jump pack

Assault squad without jump packs accompanied by a Sanguinary Priest
Predator (maybe switched to Razorback) WIP

Predator (maybe switched to Razorback) WIP


The army as a whole....for now.

Friday, September 3, 2010

Battle for Salvation Raffle Army Part I

So I decided that I would help out with the tournament being held next month by painting the give away raffle army. To keep me plugging away at this army so that it gets completed in time, I decided to post up progress of the army as I work on it.

So far with the army I have the following:
1 Chaplain
10 man tactical squad (1 sergeant, 1 melta gun, 1 missile launcher, 7 bolters)
5 assault marines
2 Rhinos (with parts to convert into predator armed with twin las or autocannon)
2 Dreadnoughts (various arms)

I still need to fill out the bulk of the army, but I've managed to atleast get some work done on them. The army was donated by fellow gamers and club members. Not all the pieces were in great shape and had alot of mold lines. I had to pretty much scrape the models down one at a time and it felt like I was rebuilding them. But either way, it had to be done to look decent.
Pretty much the condition the army came in and the way it looked. Alot of pieces semi-constructed and some pieces broken and sort of painted.
Chaplain Cassius whom I've stripped of all Ultramarine iconography to become a generic Chaplain.
The start of the army being painted. (Also note that a great modeller and painter ALWAYS has a very messy work table. I mean, look at the space that I have left to work with while I have the models on the table....j/k)
The tactical squad and 2 dreadnoughts
Work being done on the predator. Getting a new paint job.
Keep an eye out for more posts to come. If you're a BFS Club member, please comment and post your opinions.

Tuesday, August 31, 2010

750 Point Nurgle Daemons

So after a long, and really long time, away from gaming and mostly just painting, I stepped into our local comic book store this past Sunday and met up with Fritz to play a small game.

There were two reasons to play....

1) Fritz was doing a report of some sort on his blog to promote smaller games to show bloggers that even smaller games are entertaining. But also a way to get your army up and running without the hassle of building a huge 1750 or even 2000 point army before playing.

2) It had been a long overdue moment where all my blogger buddies and friends a the club were asking if I ever played anymore. I always had the excuse that I was too busy with work and that I never had a finished army to play with anyway. Well what a great time for me to field a small, yet playable army that was entertaining. Plus it was a quickie that didn't last hours like some of the bigger games do. I think we played an entire game that last like 30 minutes or so.

My 750 point list consisted of 2 Nurgle Heralds, 1 unit of 13 Plaguebearers, 1 unit of 7 Plaguebearers, 1 unit of 6 Plaguebearers, and 1 Daemon Prince. I was running a Herald in the 13 man unit and the 6 man unit. Before the game started, I split the army in preparation for the Daemon Assault. I put the unit of 13 Plaguebearers along with a Herald plus the unit of 7 Plaguebearers into group 'A'. The other unit of 6 Plaguebearers and Herald plus the Daemon Prince were in group 'B'.

The game started out with us playing Dawn of War with two objectives. I chose table side and placed my objective marker about 15-18 inches in from the table edge around the middle of the board. My idea here was to try to lure Fritz in hoping that he would be aggressive (he was playing 'Nids which included a Prime, 2 units of 5 Warriros, and 2 units of 10 Genestealers). Fritz deployed his Warriors into the corner of his deployment zone close to where he put his objective marker.

As the game begins, I roll to see if the Nurgle gods bless me and allow me to assault with my main group 'A'. But through some trickery of the Hive Mind, group 'A' was stalled in the warp and allowed group 'B' to emerge from the warp ahead of schedule. I deployed the Plaguebear unit fairly close to his Warriors on my right side in hoping to draw them into combat while my Daemon Prince scattered and moved closer to my edge of the table in the open right in front of the Warrior units on my left side. In my shooting phase the units decided to spit across the battle field in hopes that their toxic saliva would corrode the hide of the Warriors, but ended up spitting only a few feet. As they attempted to run, they slipped on their own saliva and only managed to run 1". Damn.

So during Fritz's turn, he unloaded the Warriors who were equiped with Devourers. 1 Warrior in each unit had a Venom Cannon and a Barbed Strangler. Luckily for my Dameon Prince that the unit in front of him only was equipped with the Venom Cannon. Even so, when the dust settled, the mighty Daemon Prince suffered a wound. Fritz's Genestealers ran in from his table edge and ended up assaulting the 7 man Plaguebearer/Herald squad with 10 Stealers, 5 Warriors, and the Prime. He really wanted them dead, but alas the Nurgle gods chuckled when the Herald, the sole survivor of the battle, stood defiant against the bugs and brushed off the blood and sweat from his brows. He alone would tie up both the Warriors, Genestealers, and Prime in close combat.

During my next turn I rolled for reserves and both my other Plaguebearer units warped in, finally able to dial into location as their GPS was fixed. The unit of 14 of land right behind the combat going on and the unit of 7 would land in the left baiting the Warriors still not in combat. The Prince flew over closer to the combat that was going on, curious to see if there were any more blood splattering that would be needed. Boy would he get his wish. I ended up charging in with the Prince and immediately, he chopped a Warrior in half killing it outright. The Prince alone ended up causing more wounds in combat causing the Warriors and Stealers to take additional saves. He again stood defiant and caused 2 wounds on the Prime during Fritz's turn winning the round for me again. That made the 'Nids take more saves which would dwindle their units in combat even more.

Finally, my unit of 14 coming crashing into close combat from the right in fear of missing out in the action. The unit of 7 also crashed into the same combat on the far left side. By the end of close combat on my turn, the 'Nids were looking in pretty bad shape. There were only a couple of Stealers and a couple of Warriors left. During the bottom of that turn, Fritz would send his other 10 Genestealers crashing into combat to tie up all of my units.

Combat resumed pretty much for the remainder of the game up until bottom of turn 5 where Fritz moved the remaining 5 Warriors out of synapse range of 1 Genestealer. It would of course have lost combat and needed to take a leadership test, in which it passed and kept my units (Daemon Prince still with 3 wounds left, and around 4 or 5 Plaguebearers left) locked in combat. He was holding 1 objective while I was not. My only chance was to keep the game going in hopes that I could kill the last Stealer and consolidate close enough to the other objective to contest. WELL, the Nurgle gods had other plans as they were too tired to fight anymore. The die landed on a 1 and ended the game. Damn, again....

Overall, the game was exciting and a blast. I haven't had the opportunity to play Fritz that often and it was good to keep him, a brilliant tactician, on edge during the game. I have to say that playing a Nurgle Daemon army is very tough. The Plaguebearers are very good in combat at holding other units locked into combat, but lack the 1-2 punch to cause that much damage. It ends up being a war of attrition as the Plaguebears go to war with what sometimes feels like toothpicks since they mostly rely on the plagueswords and the wound on 4+ to do the damage. In larger games, the special rules of Epidemius would be fantastic as this would allow Plaguebearers to be more useful at hitting and causing more damage than just scraping the side of a barn in close combat.

The MVP would absolutely, without a doubt, go to the Daemon Prince. He is just a beast when it comes to close combat. I may of had some lucky rolls here or there, but the fact that he is WS 7 with a toughness of 6 (Nurgle's mark), wounding on 2+(Noxious Touch), and has 4 wounds before he falls makes him the number 1 target that the opponent should focus on. In our game, the Prince himself was able to single handedly win each and every combat phase by doing enough damage and without him, the game would have ended up finishing a lot sooner and in a massacre. Definately a must choice for any Nurgle Daemon player.

If you are interested in looking at some pics of the game, please keep an eye out on Fritz 40K to see his battle report.

Friday, August 27, 2010

BATTLE FOR SALVATION GRAND TOURNAMENT

Great news to all you bloggers out there. For the first time, Battle for Salvation will be hosting an independant Grand Tournament! It will take place during Columbus Day weekend and run for two days....October 9th and 10th. This is your chance to come play against fellow bloggers Fritz, Jawaballs, Black Matt, Brother Captain James, Danny Internets and many more!

Space is very limited (set at 48) and the cost is very reasonable ($50). There will be gaming on both days with lots of missions. Armies will be judged on painting as well as balance, since you WILL be tested on army composition during gaming. There will also be prizes and raffles which include a painted army.

For more information and to register, check out http://www.battleforsalvation.com/.

Thursday, August 26, 2010

Games Day 2010 Pt. 3 - Storm Wardens Army

So in this post I just wanted to put up the beautiful Storm Wardens Army that was painted and provided by a group of awesome people. I don't know all the members that were a part of this army, but the ones that I do know I tip my cap to. Those people I have had the honor of knowing and meeting include: Dave Taylor, Jawaballs, Ron Saikowski(From The Warp), John (Santa Cruz Warhammer), Ross Watson (Fantasy Flights), John Steining, and also Jacob (the winner of the army). Sorry if I left anyone out, I just didn't remember everyone that I met.

The Painters:

Dave Taylor and Ross Watson presenting the first Deatwatch book


Santa Cruz John and Ron Saikowski


John Steining, Jawaballs, Santa Cruz John


John Steining, Jawaballs, Santa Cruz John, Ron Saikowski


And the winner: Jacob








And of course, the Storm Wardens Army (the few pics that I was able to get):










Congrats to Jacob for winning such an awesome looking army and a huge thanks to the painters for getting together and finishing what is the first of (hopefully) many other armies that will be done.
-MiCho out-

Monday, August 23, 2010

Games Day 2010 Pt. 2

So I've finally got all my pictures downloaded from my memory card to my hard drive. And I finally got them all uploaded here....wheeewwww..... so here goes:


Fritz and Jawaballs - getting ready for the start of Games Day 2010! The emergancy exit writing on the wall in the background was an early warning for those that dared face them!


Jawa-Raider - Beautifully painted Blood Angels Land Raider by non other than Jawaballs!


Fritz-Knights - The might of the Grey Knights fielded by Fritz


Brother Captain James UltraMarines - Heresy!!! As they team alongside 'Nids to claim objectives in the name of 'Raffle Tickets' ?

Raffle Army - Space Wolves built and painted by Fritz to be given away as a raffle prize for just playing a game of meat grinder. Awesome!


Jawa-Banner - Hand painted with love, Flown and displayed proudly, winner (again for the second year in a row) of the banner contest!

Stay tuned for part 3 which will include pictures of the Storm Wardens Space Marine Army, it's winner, and it's painters!

Games Day 2010

What an event! I believe that this year was much better than last year. There just seemed to be a better vibe around the convention center this year. Games Day of course set a new North America record by having something like 3,200 people or more at the event. Lots of things to see and do, but the only thing I would have to knock on GW about is the fact that the Golden Demon competition was held upstairs seperately. They even did the presentations of awards upstairs with the exception of the slayer sword, which was won by Todd Swanson. Amazing gaming table displays, amazing paint jobs for the Golden Demon awards, fantastic club tables and most of all, awesome people and players.

I got a chance to meet with a lot of cool people. Hanging out with club members Jawaballs and Fritz as well as Brother Capt. James while they ran their meat grinder table. I got a chance to see the amazing Storm Wardens being given away to the winner and had a chance to talk with the members who were a part of that painting group. I met with and chatted with Dave Taylor and also Ron from FTW.

Overall, I had a blast again this year! I hope that I will be a part of more things to come in the future with gaming and meeting new people.

Oh, btw, super excited since I made 1st cut with such amazing painters from all over this year. I took first cut in 40K single with the Zhufor. Got alot of great compliments from the other painters and I look forward to next year.

Tuesday, June 15, 2010

Commission Website Up!

Well, ladies and gentleman, I present to you after a long time of work and putting together, the MiCho Painting Studio website!!!

This is just the first phase in which I am trying to expand my painting skills and knowledge unto others. Since it is only a part time job and hobby for me, I will be keeping this commission work acceptance to a minimum at first. I am currently accepting commissions on a first come first serve basis. Just email me with what you would like done according to the steps on the website and I will get back to you as soon as possible with an estimate time line.

Phase two which I will probably begin starting next month will be to have some sort of raffle or donation for painted minis or armies, which I will then turn around and donate to a local gaming club which I am apart of. Just a shout out to my brothers in arms over at BFS!

Please check out my website and contact me for any commission work you would like to have done.

Wednesday, May 12, 2010

DKoK Commission Update

Well so far up to date I have finished a DKoK Firing Squad as well as a DKoK Battle Tank. Below are some of the images of the final painted unit and vehicle that has already been sent to the client. The client has been emailing me with praise and how he can not stop drooling over the pieces that have been done. He even mentioned that he might not even want to play them on the table in fear or paint chipping or accidental mis-handling of the army.

All in all, the unit and tank were a blast to paint and I believe the client is already in the works for additional DKoK models to be painted by me, so I will keep everyone posted on future projects. I think the next project will be another firing squad with some heavy weapon teams.

Enough of me talking! Enjoy the pics and comments are appreciated!






Monday, May 10, 2010

DKoK Tank

Been awhile since the last post. I've been working on a DKoK Tank for a client and have the tank almost finished. I'm doing last minute detail work before I ship the model out tomorrow. For now I will post up some WIP pics. The final photos will be posted up sometime this week. Enjoy

Thursday, April 29, 2010

BA List - Psychic Assault

So I've been looking through the codex and playing around with the different configurations that I could put together. Just the thought of having two Furioso Dreadnoughts with wings (using psychic test of course) sounded too cool. I would want to play atleast two of them :). So I decided to field an army that was based around not only those two dreads, but also mephiston. Although he doesn't have an invul. save, he can be pretty bad ass if you can play him behind cover, armored transports, etc. So with those two things in mind, I've come up with this list so far.

Mephiston
2 Furioso Dreadnoughts w/extra armor
2 Sanguinary Priests (1 with a jump pack)
2 Assault Squads w/infernus pistol, power fist
3 Assault Squads (no packs) w/infernus pistol, power fist
2 Razorbacks w/TL Assault Cannon
1 Razorback w/ TL Las Cannon
2 Baal Pred w/extra armor, Heavy Bolter sponsons

This leaves me around 1840 points. I know that the assault squads end up only being 5 man units, but my basic plan of attack here is to run the two assault squads with packs along with a sang. priest and mephiston (who would fleet to try to keep up, but still using as much cover as possible). The 3 assault squads in the razorbacks along with the 2nd sang. priest. Then a 3rd flank with the Baal preds and 2 furioso dreads. I would have enough armor to hide Mephiston behind for atleast 2 tuns before he engages in CC. Plus with the firepower of 4 assault cannons, 1 las cannon, possible two lances (from dreads), that would help tie up any infantry and armor before my assault squads can get in close. Or stay back to hold objectives, depending on what is needed.

Of course this all looks great on paper until a play test. As I am not one to play often or much, I will have to dust off my stuff from the closet and play test it to see what it is like.

Comments or opinions on the list and strategy?

Tuesday, April 27, 2010

Blood Angels: All Death Company Army

So I have always been intrigued with an all death company army. For years with my past blood angels army I have toyed with the idea of making and entire army, but never did so as I would have to roll off for each squad to see if members of the squad fell to the black rage. But now with the new codex, I can field or build an entire army. Only problem is that I will not be able to hold or contest any objective markers. But what the heck, I'm a fluff type player and I really don't care for objectives.

If I were playing an entire death company army, my main and only objective is to kill my opponents and wipe them off the table. As cool as it may sound to field an enitre death company army, I wonder if it is worth while doing. The units end up becoming way overpriced and the army doesn't end up looking like an army. More like a gathering for a warband than an army.

Just a simple list:

Astorath the Grim
Chaplain w/power fist, jump pack
1 unit of 10 DCM w/jump packs, 2 infernus pistol, 1 power fist, 1 power wpn
2 units of 10 DCM w/2 infernus pistol, 2 power fist, 1 power wpn
2 Rhinos w/extra armor
2 DCDread w/ blood talons
2 Droppods

This ends up being around 1850pts. Not alot of stuff at all for an army. Only 2 vehicles for moving cover, 2 vehicles dropping in, and 20 on foot, 12 with jump packs. They can pack a punch for their size, but are very vulnerable until they get into combat. I'm sure there are much better ways of configuring the list to be more effective, but truthfully any way you configure an all DC army, you will struggle to find the right pieces to make the army complete. There just simply isn't enough points left into making this army a contender. But who knows, maybe this army will be under estimated due to the sheer small scale of the army.

Even though the army might not be competitive, it still won't stop me from wanting to build an all DC army. It's just too cool to field and cause mass destruction in hand to hand combat. Maybe once I get my order in, I'll build a half size army to start and play test it to see how it plays out on the battlefield.

Thursday, April 22, 2010

Project Updates

Well I've been pretty busy this past week with commission work on the DKoK unit as well as the White Scar Commander. I still have finishing touches on the WS Commander and the DKoK unit. I also started working on the Leman Russ for the DKoK army. All this tagged along with trying to get my own business up and running. What a hectic week which is full of stress and headaches. But I still have to get the work done, so check out the pic below to see the current stage of the WS and DKoK unit.

The TH, SS, PW, and banner are all magnetized so you can swap out weapons or have no SS on the model. The head (pictured on lower left) is being worked on and will set into place once finished.

Thursday, April 15, 2010

DKoK Squad Update

Well, I''ve been plugging away at this commission for the last couple of days and communicating with the client on NNM or metallics and he wanted NNM. So I started working on it a little bit on the models finished up the 5 man block I was working on. I have 1 more highlight on the pants and gloves, and I have to finish up the aquila eagle on the helmet as well certain parts of the back pack. Then the models are done. I still have another set of 7 DKoK infantry I am working on. Cloaks are almost done. I will post pics when the entire unit is finished.

The second image is for the DKoK tank that the client want painted. I just started working on the turrent and really did about 1 major highlight and 1 shadow. Still more to do though.

The client also asked for a custom 6" x 8" movement/display tray. I am going to make it to allow all 12 infantry troops to fit on. I will be picking up the materials needed and keep you posted on that as well.





Friday, April 9, 2010

DKoK Commission

I've been pretty busy this week so far. Lots of things to paint, but so little time. I'm still working on a White Scars commander for a friend of mine. It was the GD special marine with TH model. I had to hack off the TH and magnetize it to the shaft which was a pain because the magnets I had were either too small and weak or just strong enough, but too big. Well, I've got it somewhat figured out now and I've converted and greenstuffed alot to fix it to look good. The model is about 85-90 percent complete.

But I've also been working on some DKoK models for a client that has commissioned me. He sent me some stuff earlier this week to paint up for him and I will be doing ALOT of models as it it IG we are talking about here. But I don't care that there may be dozens upon dozens of models to paint, because the models are from FW and those paint so easily. Almost by themselves. Below is a unit of 5 models I am currently working on. There are 12 models in total, so the next batch will be the other 7 models. Coats are about 95% done minus the interior brown. Some base coating done on boots, helmet, gloves, and weapon. Will get to highlighting those tonight.

Critiques and comments are always welcome. Enjoy



Monday, April 5, 2010

BA Painting Challenge Winner

For those that have sent me photos of your BA minis, thanks alot and keep at it. You all will have fine looking armies very soon. Although we didn't get an overwhelming amount of entries, there were som decent images I received. All in all, everybody is a winner by getting their stuff done, but we have only one winner for this challenge. The user has asked to be anonymous, but has allowed the showing of their entry. And the winner is..........



Contratulations to the winner. Keep up the good work!